From eb9ddc3ba38e5a76b9efb74153c19d84b6d44e74 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sun, 8 Nov 2009 17:35:57 +0100 Subject: Get rid of a few uses of mon_see_cell. --- crawl-ref/source/mon-behv.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-behv.cc') diff --git a/crawl-ref/source/mon-behv.cc b/crawl-ref/source/mon-behv.cc index 270e006d9a..672a5d06cc 100644 --- a/crawl-ref/source/mon-behv.cc +++ b/crawl-ref/source/mon-behv.cc @@ -83,7 +83,7 @@ static void _mark_neighbours_target_unreachable(monsters *mon) // Don't alert monsters out of sight (e.g. on the other side of // a wall). - if (!mon->mon_see_cell(*ri)) + if (!mon->see_cell(*ri)) continue; monsters* const m = monster_at(*ri); -- cgit v1.2.3-54-g00ecf