From f10f392d6a401690069553209228f203f9c77975 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sat, 10 May 2008 06:51:55 +0000 Subject: Experimentally switch back to glyph colours light red, yellow, and red, respectively, for orcs, orc warriors, and Urug. I don't play ASCII, so this is solely based on player complaints. (But I figure yellow works as a "lighter" version of orange = light red, possibly better than the standard pair brown/yellow.) Also, add gila monsters to the new colour scheme: they're always magenta now. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4989 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-data.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'crawl-ref/source/mon-data.h') diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h index 6a590fe106..4f6ac69ad7 100644 --- a/crawl-ref/source/mon-data.h +++ b/crawl-ref/source/mon-data.h @@ -869,8 +869,8 @@ }, { - // gila monsters colours: lightmagenta, magenta, lightred, yellow - MONS_GILA_MONSTER, 'l', BLACK, "gila monster", + // old colour: black (randomly lightmagenta, magenta, lightred, or yellow) + MONS_GILA_MONSTER, 'l', MAGENTA, "gila monster", M_COLD_BLOOD, MR_NO_FLAGS, 500, 10, MONS_GIANT_LIZARD, MONS_GILA_MONSTER, MH_NATURAL, -3, @@ -1002,7 +1002,7 @@ // orcs ('o') { - MONS_ORC, 'o', RED, "orc", + MONS_ORC, 'o', LIGHTRED, "orc", M_WARM_BLOOD | M_SPEAKS, MR_NO_FLAGS, 600, 10, MONS_ORC, MONS_ORC, MH_NATURAL, -3, @@ -1035,7 +1035,7 @@ }, { - MONS_ORC_WARRIOR, 'o', LIGHTRED, "orc warrior", + MONS_ORC_WARRIOR, 'o', YELLOW, "orc warrior", M_FIGHTER | M_WARM_BLOOD | M_SPEAKS, MR_NO_FLAGS, 600, 10, MONS_ORC, MONS_ORC, MH_NATURAL, -3, @@ -3794,7 +3794,7 @@ }, { - MONS_URUG, 'o', YELLOW, "Urug", + MONS_URUG, 'o', RED, "Urug", M_FIGHTER | M_WARM_BLOOD | M_SPEAKS | M_UNIQUE, MR_NO_FLAGS, 0, 20, MONS_ORC, MONS_ORC, MH_NATURAL, -5, -- cgit v1.2.3-54-g00ecf