From 1f798f3b7b0b7f840b927a9f53614638d704998f Mon Sep 17 00:00:00 2001 From: Darshan Shaligram Date: Fri, 1 Jan 2010 01:14:49 +0530 Subject: Don't allow NPC merfolk to submerge (sirens and mermaids can still submerge). --- crawl-ref/source/mon-place.cc | 3 --- 1 file changed, 3 deletions(-) (limited to 'crawl-ref/source/mon-place.cc') diff --git a/crawl-ref/source/mon-place.cc b/crawl-ref/source/mon-place.cc index 10dd3c615c..884477362c 100644 --- a/crawl-ref/source/mon-place.cc +++ b/crawl-ref/source/mon-place.cc @@ -204,9 +204,6 @@ bool monster_can_submerge(const monsters *mons, dungeon_feature_type grid) case HT_LAVA: return (grid == DNGN_LAVA); - case HT_AMPHIBIOUS_WATER: - return (mons->type == MONS_GIANT_LEECH && feat_is_watery(grid)); - default: return (false); } -- cgit v1.2.3-54-g00ecf