From 3353d8ee56f3110b406697f5d6a03729d5240319 Mon Sep 17 00:00:00 2001 From: dolorous Date: Fri, 28 Mar 2008 03:54:24 +0000 Subject: Step 3 of making orc sorcerers non-evil: replace Animate Dead with Iskenderun's Mystic Blast, as it's the same level; it's an upgraded Magic Missile, which orc wizards use; and deep elf sorcerers only get one summoning spell, which holds true for orc sorcerers after this change; so this seems appropriate. Note that deep elf conjurers, who have lower hit dice, can get sticky flame or bolt of draining in that slot, which are more powerful. Still, I'm not certain whether this might make them overpowered. I suppose playtesting will reveal that. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3907 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-spll.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-spll.h') diff --git a/crawl-ref/source/mon-spll.h b/crawl-ref/source/mon-spll.h index 571207226b..96a5748218 100644 --- a/crawl-ref/source/mon-spll.h +++ b/crawl-ref/source/mon-spll.h @@ -199,7 +199,7 @@ SPELL_BOLT_OF_COLD, SPELL_SUMMON_UGLY_THINGS, SPELL_PARALYSE, - SPELL_ANIMATE_DEAD, + SPELL_ISKENDERUNS_MYSTIC_BLAST, SPELL_TELEPORT_SELF } }, -- cgit v1.2.3-54-g00ecf