From 98a4866e0c628757d9137e171b502fd7193f10c3 Mon Sep 17 00:00:00 2001 From: Jude Brown Date: Sat, 26 Dec 2009 12:49:25 +1000 Subject: Deal with summoned player ghost milestones (N78291, pointless) Hopefully this is the last of them. Summoned ghosts shouldn't be treated as milestones, especially as, when they time out, it gives a "banished XYZ's ghost" milestone. --- crawl-ref/source/mon-stuff.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-stuff.cc') diff --git a/crawl-ref/source/mon-stuff.cc b/crawl-ref/source/mon-stuff.cc index add22f09c5..e746fd5d07 100644 --- a/crawl-ref/source/mon-stuff.cc +++ b/crawl-ref/source/mon-stuff.cc @@ -533,7 +533,7 @@ static void _check_kill_milestone(const monsters *mons, if (mons->props.exists("original_was_unique")) is_unique = mons->props["original_was_unique"].get_bool(); - if (mons->type == MONS_PLAYER_GHOST) + if (mons->type == MONS_PLAYER_GHOST && !mons->is_summoned()) { std::string milestone = _milestone_kill_verb(killer) + "the ghost of "; milestone += get_ghost_description(*mons, true); -- cgit v1.2.3-54-g00ecf