From 18aaef85429ff25b97c826d834d46da84a90cc1b Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 15 Aug 2008 17:54:01 +0000 Subject: Also fix draining / torment for vampires (jarpiain). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6819 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-util.cc | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-util.cc') diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index ca88cd2bcb..e0c03e2ed3 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -2472,7 +2472,11 @@ bool ms_waste_of_time( const monsters *mon, spell_type monspell ) // that'll mean monsters can just "know" the player is fully // life-protected if he has triple life protection. const mon_holy_type holiness = foe->holiness(); - return (holiness == MH_UNDEAD + return ((holiness == MH_UNDEAD + // If the claimed undead is the player, it must be + // a non-vampire, or a bloodless vampire. + && (foe != &you || you.is_undead != US_SEMI_UNDEAD || + you.hunger_state == HS_STARVING)) // Demons, but not demonspawn - demonspawn will show // up as demonic for purposes of things like holy // wrath, but are still (usually) susceptible to @@ -2482,6 +2486,7 @@ bool ms_waste_of_time( const monsters *mon, spell_type monspell ) } case SPELL_DISPEL_UNDEAD: + // [ds] How is dispel undead intended to interact with vampires? return (!foe || foe->holiness() != MH_UNDEAD); case SPELL_BACKLIGHT: -- cgit v1.2.3-54-g00ecf