From 3ec5cfe6d308c420acb8b24b6c7df328d91244d0 Mon Sep 17 00:00:00 2001 From: dolorous Date: Sat, 24 Jan 2009 23:37:25 +0000 Subject: Add miscellaneous minor cleanups. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8722 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-util.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/mon-util.cc') diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index 2e9e677186..33c81a4036 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -1970,7 +1970,7 @@ static std::string _str_monam(const monsters& mon, description_level_type desc, return (""); const bool arena_submerged = crawl_state.arena && !force_seen - && mons_is_submerged(&mon); + && mons_is_submerged(&mon); // Handle non-visible case first. if (!force_seen && !player_monster_visible(&mon) @@ -3243,7 +3243,7 @@ const char *mons_pronoun(monster_type mon_type, pronoun_type variant, if (!visible) gender = GENDER_NEUTER; - switch(variant) + switch (variant) { case PRONOUN_CAP: return ((gender == 0) ? "It" : @@ -3538,8 +3538,8 @@ bool monsters::floundering() const { const dungeon_feature_type grid = grd(pos()); return (grid_is_water(grid) - // Can't use monster_habitable_grid because that'll return true - // for non-water monsters in shallow water. + // Can't use monster_habitable_grid() because that'll return + // true for non-water monsters in shallow water. && mons_primary_habitat(this) != HT_WATER && !mons_amphibious(this) && !mons_flies(this) -- cgit v1.2.3-54-g00ecf