From 1f4de875d0ca599b54a6012af54ffbdb515b87c3 Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Thu, 24 Sep 2009 10:51:57 -0500 Subject: For flavor, add "peck" and "headbutt" attack types. The former is now used by some birdlike monsters as an alternative to "claw". The latter is currently used only by chaos spawns and (very) ugly things, although it could be useful if non-draconian monks are added. Also, rename AT_BUTT to AT_GORE, as it's described as "gore" anyway. --- crawl-ref/source/mon-util.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-util.h') diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index 16cfbf78c6..a58e9725d1 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -44,11 +44,13 @@ enum mon_attack_type AT_TOUCH, AT_ENGULF, AT_CLAW, + AT_PECK, + AT_HEADBUTT, AT_PUNCH, AT_KICK, AT_TENTACLE_SLAP, AT_TAIL_SLAP, - AT_BUTT, + AT_GORE, AT_SHOOT, // Attack representing missile damage for M_ARCHER. AT_RANDOM // Anything but AT_SHOOT -- cgit v1.2.3-54-g00ecf