From 20161f7b196c4e760f8ef9468a4a621018eafd05 Mon Sep 17 00:00:00 2001 From: zelgadis Date: Fri, 16 Nov 2007 08:18:15 +0000 Subject: M_AMPHIBIOUS now means both "land creature can swim through deep water" *and* "deep water creature can walk on land". Most of the supporting features neccessary for the "earth worm" FR [1766532] have been implemented, except for "fleeing towards walls". However, no work has yet been done to update the monster AI to work well when a monster is fighting an earth worm. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2858 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-util.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/source/mon-util.h') diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index ef8aa03a2b..3c39e81179 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -116,6 +116,8 @@ enum mons_class_flags M_ARCHER = (1<<23), // gets various archery boosts + M_WALL_SHIELDED = (1<<24), // Shielded from attacks if in wall + M_SPECIAL_ABILITY = (1<<26), // XXX: eventually make these spells? M_NO_SKELETON = (1<<29), // boneless corpses -- cgit v1.2.3-54-g00ecf