From 2d1dc73ba81562198242670c328146d3f13695c6 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Fri, 3 Apr 2009 17:06:22 +0000 Subject: * Allow fleeing monster to push past higher ranked monsters of the same type. * Allow quivering of wielded missiles (stones for Sandblast etc.) and wielded weapons of returning if your throwing skill is > 0. * Add stairs/gates/shops to the 'V' command, mostly for the convenience of the easy travel feature. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9574 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-util.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-util.h') diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index 92eacdaf3b..116b215a80 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -815,7 +815,8 @@ bool mons_is_petrifying(const monsters *m); bool mons_cannot_act(const monsters *m); bool mons_cannot_move(const monsters *m); -bool monster_senior(const monsters *first, const monsters *second); +bool monster_senior(const monsters *first, const monsters *second, + bool fleeing = false); monster_type draco_subspecies( const monsters *mon ); std::string draconian_colour_name(monster_type mtype); monster_type draconian_colour_by_name(const std::string &colour); -- cgit v1.2.3-54-g00ecf