From 46bf2998e5a6df900667ccb4f9ab4856c146d7d8 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 5 Jun 2008 22:02:47 +0000 Subject: Fix 1984593: all monster being generated awake. Some modifications to the pathfind travel_cost function. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5491 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-util.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/source/mon-util.h') diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index e8d01f48ad..47acf9a3c6 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -635,6 +635,8 @@ bool mons_att_wont_attack(mon_attitude_type fr); mon_attitude_type mons_attitude(const monsters *m); bool mons_behaviour_perceptible(const monsters *mon); +bool mons_is_native_in_branch(const monsters *monster, + const branch_type branch); bool mons_is_confused(const monsters *m); bool mons_is_caught(const monsters *m); bool mons_is_fleeing(const monsters *m); -- cgit v1.2.3-54-g00ecf