From b5ea5e1bc66f90cf3644dabac2d9c00697e68d4d Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Thu, 5 Nov 2009 14:51:19 -0600 Subject: Create an is_evil() function in the actor interface. Currently, only unholy monsters are marked as evil this way. --- crawl-ref/source/mon-util.h | 1 - 1 file changed, 1 deletion(-) (limited to 'crawl-ref/source/mon-util.h') diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index 90e61393a9..ebf8aae30e 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -637,7 +637,6 @@ bool mons_was_seen(const monsters *m); bool mons_is_known_mimic(const monsters *m); bool mons_is_unknown_mimic(const monsters *m); bool mons_is_holy(const monsters *mon); -bool mons_is_evil(const monsters *mon); bool mons_is_evil_or_unholy(const monsters *mon); bool mons_is_icy(int mc); bool mons_is_skeletal(int mc); -- cgit v1.2.3-54-g00ecf