From d83b15afa188ae4917283ada8aaa32e42810559d Mon Sep 17 00:00:00 2001 From: haranp Date: Mon, 16 Apr 2007 20:31:49 +0000 Subject: Magic-immune monsters are now "unaffected" by enchantments instead of "resist"ing them. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1328 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mon-util.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/mon-util.h') diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index f8aeb149a2..81ff35b158 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -197,7 +197,8 @@ int mons_type_hit_dice( int type ); * *********************************************************************** */ int mons_resist_magic( const monsters *mon ); int mons_resist_turn_undead( const monsters *mon ); - +bool mons_immune_magic( const monsters *mon ); +const char* mons_resist_string(const monsters *mon); // last updated 12may2000 {dlb} /* *********************************************************************** -- cgit v1.2.3-54-g00ecf