From 3bea6e2e7aadb7df468b8a00c3a8fb42dde3dfb5 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Mon, 23 Nov 2009 14:15:41 +0100 Subject: Move _polyd_can_speak() to monsters::can_speak() so others can use it. --- crawl-ref/source/monster.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/monster.h') diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h index 84a291cef8..c5c95f0550 100644 --- a/crawl-ref/source/monster.h +++ b/crawl-ref/source/monster.h @@ -364,6 +364,7 @@ public: bool has_damage_type(int dam_type); bool can_throw_large_rocks() const; + bool can_speak(); int armour_class() const; int melee_evasion(const actor *attacker, ev_ignore_type evit) const; -- cgit v1.2.3-54-g00ecf