From 324735e9daf24291e48a2bda190a4a9d7cfb29cf Mon Sep 17 00:00:00 2001 From: dolorous Date: Sun, 18 May 2008 16:33:58 +0000 Subject: When indicating monsters' wounds, Actually display the "horribly wounded." message, at the midpoint between the "heavily wounded" and "almost dead" messages. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5122 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/monstuff.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/monstuff.cc') diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index d4129a45d0..2973a9a4f3 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -1930,7 +1930,7 @@ void mons_get_damage_level( return; } - if (monster->hit_points <= monster->max_hit_points / 6) + if (monster->hit_points <= monster->max_hit_points / 4) { desc += "horribly "; dam_level = MDAM_HORRIBLY_DAMAGED; -- cgit v1.2.3-54-g00ecf