From 65a126fb1af16a29c81777ae6885292124713633 Mon Sep 17 00:00:00 2001 From: haranp Date: Thu, 19 Feb 2009 11:40:35 +0000 Subject: Don't allow monsters to walk into you and continue playing innocent. Fixes [2021213]. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9128 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/monstuff.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/monstuff.cc') diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 81d2c0cd67..c0fdc05ec8 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -7322,6 +7322,10 @@ static void _handle_monster_move(monsters *monster) if (!mons_friendly(monster)) { + // If it steps into you, cancel other targets. + monster->foe = MHITYOU; + monster->target = you.pos(); + monster_attack(monster); if (mons_is_batty(monster)) -- cgit v1.2.3-54-g00ecf