From 6e00d2b2ea19a39c603a5eb69daad2de4d783b26 Mon Sep 17 00:00:00 2001 From: zelgadis Date: Wed, 24 Dec 2008 03:23:07 +0000 Subject: Oops, shouldn't unlock Slime:6 vaults if the Royal Jelly is banished; my bad. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7931 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/monstuff.cc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/monstuff.cc') diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 85d9f49d6e..a466c05cf6 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -741,9 +741,8 @@ static void _fire_monster_death_event(monsters *monster, int i) { // Banished monsters aren't technically dead, so no death event - // for them. Except for the Royal Jelly, since we don't want to - // keep the slime pit vaults locked up if it somehow gets banished. - if (killer != KILL_RESET || monster->type == MONS_ROYAL_JELLY) + // for them. + if (killer != KILL_RESET) { dungeon_events.fire_event( dgn_event(DET_MONSTER_DIED, monster->pos(), 0, -- cgit v1.2.3-54-g00ecf