From d07c0fd21b74ac445ecdd955dbc627b459fd544d Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 2 Jan 2009 15:57:03 +0000 Subject: Reduce arena end-of-round delay, do arena LOS from current LOS center, not center of displayed grid (vgrdc can be different from glosc() if view_lock=no). Also fix monster behaviour to seek instead of wander in the arena. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8119 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/monstuff.cc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/monstuff.cc') diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 9759f977e6..f1bd9a1856 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -1989,7 +1989,7 @@ static coord_def _random_monster_nearby_habitable_space(const monsters& mon, bool respect_los) { const bool respect_sanctuary = mons_wont_attack(&mon); - + coord_def target; int tries; { @@ -3566,6 +3566,8 @@ static void _handle_behaviour(monsters *mon) mon->foe = MHITNOT; if (mon->foe == MHITNOT || mon->foe == MHITYOU) _arena_set_foe(mon); + if (mon->behaviour == BEH_WANDER) + mon->behaviour = BEH_SEEK; return; } -- cgit v1.2.3-54-g00ecf