From 70ce5c5c0ce725bdb808bc5d5e7b216a7707e911 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 27 May 2008 15:22:09 +0000 Subject: Add yet another new channel MSGCH_FRIEND_ACTION that simple_monster_message uses instead of MSGCH_PLAIN if the monster in question is friendly, and such messages (e.g. "Your imp blinks", but also all other similar messages) won't interrupt resting nor running. Also clean up travel.cc a bit, esp. the traversable_grid check that now simply uses a for loop rather than list all traversable grids. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5297 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mpr.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/mpr.h') diff --git a/crawl-ref/source/mpr.h b/crawl-ref/source/mpr.h index 67b624a10d..17d203fb98 100644 --- a/crawl-ref/source/mpr.h +++ b/crawl-ref/source/mpr.h @@ -21,6 +21,7 @@ enum msg_channel_type { MSGCH_PLAIN, // regular text + MSGCH_FRIEND_ACTION, // friendly monsters taking actions MSGCH_PROMPT, // various prompts MSGCH_GOD, // god/religion (param is god) MSGCH_PRAY, // praying messages (param is god) -- cgit v1.2.3-54-g00ecf