From 3719e3c8c35ad7bd924373512c25ce7828d62a03 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 13 Apr 2007 14:08:38 +0000 Subject: Fixed bad grammar on shield block messages in melee. Split up Abyss/Pan/Labyrinth save files. The only practical use right now is to be able to correctly place Abyss and Pan ghosts. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1295 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/mtransit.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/mtransit.h') diff --git a/crawl-ref/source/mtransit.h b/crawl-ref/source/mtransit.h index a660d73645..194ba01eef 100644 --- a/crawl-ref/source/mtransit.h +++ b/crawl-ref/source/mtransit.h @@ -31,8 +31,8 @@ typedef std::map monsters_in_transit; extern monsters_in_transit the_lost_ones; -m_transit_list *get_transit_list(level_id where); -void add_monster_to_transit(level_id dest, const monsters &m); +m_transit_list *get_transit_list(const level_id &where); +void add_monster_to_transit(const level_id &dest, const monsters &m); // Places (some of the) monsters eligible to be placed on this level. void place_transiting_monsters(); -- cgit v1.2.3-54-g00ecf