From 400f2b68e5b68aae60af8465a9f5a5f07b05e714 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 15 Apr 2008 18:40:14 +0000 Subject: Allow vampires to mutate when Satiated or higher, and make non-physical mutations only apply at these hunger levels, too. Differentiated mutations into physical (affecting a character's appearance and stuff: scales, hooves, wings, ...) and internal (resistances etc.). I guess this is what people usually refer to as "cosmetic", which I think is an inaccurate description since it makes it sound like they were completely superficial and had no real effect. Here's a list of arbitrarily chosen "physical" mutations: * tough skin, all scales, and fur * strong/clever/agile, and weak/dopey/clumsy * deformed * strong but stiff, and flexible but weak * frail, and robust * claws, fangs, hooves, talons, and horns * stinger, wings * blue/green marks Mutations currently not applying are still listed on the 'A' screen, though in darkgrey and in (brackets). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4246 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/newgame.cc | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'crawl-ref/source/newgame.cc') diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index 1ac798b66e..71220abc0d 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -2282,7 +2282,7 @@ static void _give_basic_mutations(species_type speci) break; case SP_OGRE: you.mutation[MUT_FAST_METABOLISM] = 1; - you.mutation[MUT_SAPROVOROUS] = 1; + you.mutation[MUT_SAPROVOROUS] = 1; break; case SP_OGRE_MAGE: you.mutation[MUT_FAST_METABOLISM] = 1; @@ -2294,26 +2294,26 @@ static void _give_basic_mutations(species_type speci) you.mutation[MUT_HORNS] = 2; break; case SP_SPRIGGAN: - you.mutation[MUT_ACUTE_VISION] = 1; - you.mutation[MUT_FAST] = 3; - you.mutation[MUT_HERBIVOROUS] = 3; + you.mutation[MUT_ACUTE_VISION] = 1; + you.mutation[MUT_FAST] = 3; + you.mutation[MUT_HERBIVOROUS] = 3; you.mutation[MUT_SLOW_METABOLISM] = 3; break; case SP_CENTAUR: - you.mutation[MUT_FAST] = 2; - you.mutation[MUT_DEFORMED] = 1; + you.mutation[MUT_FAST] = 2; + you.mutation[MUT_DEFORMED] = 1; you.mutation[MUT_FAST_METABOLISM] = 2; - you.mutation[MUT_HOOVES] = 1; + you.mutation[MUT_HOOVES] = 1; break; case SP_NAGA: - you.mutation[MUT_ACUTE_VISION] = 1; + you.mutation[MUT_ACUTE_VISION] = 1; you.mutation[MUT_POISON_RESISTANCE] = 1; - you.mutation[MUT_DEFORMED] = 1; + you.mutation[MUT_DEFORMED] = 1; break; case SP_MUMMY: you.mutation[MUT_TORMENT_RESISTANCE] = 1; - you.mutation[MUT_POISON_RESISTANCE] = 1; - you.mutation[MUT_COLD_RESISTANCE] = 1; + you.mutation[MUT_POISON_RESISTANCE] = 1; + you.mutation[MUT_COLD_RESISTANCE] = 1; you.mutation[MUT_NEGATIVE_ENERGY_RESISTANCE] = 3; break; case SP_GNOME: @@ -2321,8 +2321,8 @@ static void _give_basic_mutations(species_type speci) break; case SP_GHOUL: you.mutation[MUT_TORMENT_RESISTANCE] = 1; - you.mutation[MUT_POISON_RESISTANCE] = 1; - you.mutation[MUT_COLD_RESISTANCE] = 1; + you.mutation[MUT_POISON_RESISTANCE] = 1; + you.mutation[MUT_COLD_RESISTANCE] = 1; you.mutation[MUT_NEGATIVE_ENERGY_RESISTANCE] = 3; you.mutation[MUT_SAPROVOROUS] = 3; you.mutation[MUT_CARNIVOROUS] = 3; @@ -2331,17 +2331,17 @@ static void _give_basic_mutations(species_type speci) you.mutation[MUT_TALONS] = 1; break; case SP_TROLL: - you.mutation[MUT_REGENERATION] = 2; + you.mutation[MUT_REGENERATION] = 2; you.mutation[MUT_FAST_METABOLISM] = 3; - you.mutation[MUT_SAPROVOROUS] = 2; - you.mutation[MUT_SHAGGY_FUR] = 1; + you.mutation[MUT_SAPROVOROUS] = 2; + you.mutation[MUT_SHAGGY_FUR] = 1; break; case SP_KOBOLD: you.mutation[MUT_SAPROVOROUS] = 2; you.mutation[MUT_CARNIVOROUS] = 3; break; case SP_VAMPIRE: - you.mutation[MUT_FANGS] = 3; + you.mutation[MUT_FANGS] = 3; you.mutation[MUT_ACUTE_VISION] = 1; break; default: -- cgit v1.2.3-54-g00ecf