From bfebe3f89a8797b69195ed4c056df77173c8ea45 Mon Sep 17 00:00:00 2001 From: dolorous Date: Sat, 28 Feb 2009 22:27:24 +0000 Subject: Only give starting healing potions to priests of Zin, as they only fit him thematically, and priests of Yred and Beogh are strong enough without them. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9292 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/newgame.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/newgame.cc') diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index 4a37f2dd9e..2c18905cc7 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -4858,7 +4858,7 @@ bool _give_items_skills() _newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_ROBE); - if (you.is_undead != US_UNDEAD) + if (you.religion == GOD_ZIN) _newgame_make_item(2, EQ_NONE, OBJ_POTIONS, POT_HEALING, -1, 2); you.skills[SK_FIGHTING] = 2; -- cgit v1.2.3-54-g00ecf