From 254c2ac607c3a7add782e947f602ed6effcd3bf1 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Tue, 24 Nov 2009 10:11:53 +0100 Subject: Remove option target_zero_exp. The same effect can now be achieved by overriding ch_target_monster. If anyone wants this, I'm happy to provide lua code. --- crawl-ref/source/options.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'crawl-ref/source/options.h') diff --git a/crawl-ref/source/options.h b/crawl-ref/source/options.h index e58d0cbe6e..0abe1b0b3c 100644 --- a/crawl-ref/source/options.h +++ b/crawl-ref/source/options.h @@ -277,8 +277,6 @@ public: std::vector dump_order; bool level_map_title; // Show title in level map - bool target_zero_exp; // If true, targetting targets zero-exp - // monsters. bool target_wrap; // Wrap around from last to first target bool target_oos; // 'x' look around can target out-of-LOS bool target_los_first; // 'x' look around first goes to visible -- cgit v1.2.3-54-g00ecf