From 9b909453a2e070df3ac33277d0a7f07deb6e9132 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 27 Jul 2007 17:26:00 +0000 Subject: Reworked Bazaars as a special case of portal vaults. The level-type is now called portal vault. The dungeon builder bases its behaviour on the level_type_name, which must be set as the "dst" property on the portal leading to the bazaar/portal vault. Added WELCOME: directive to .des files to allow maps to specify a welcome message when the player enters the level (only relevant to encompass maps). Readjusted kenku flight speed. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1941 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/ouch.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/ouch.cc') diff --git a/crawl-ref/source/ouch.cc b/crawl-ref/source/ouch.cc index 88355d3166..01ef978f6d 100644 --- a/crawl-ref/source/ouch.cc +++ b/crawl-ref/source/ouch.cc @@ -922,7 +922,7 @@ void end_game( struct scorefile_entry &se ) unlink( make_filename( you.your_name, 0, BRANCH_MAIN_DUNGEON, LEVEL_LABYRINTH, false ).c_str() ); unlink( make_filename( you.your_name, 0, BRANCH_MAIN_DUNGEON, - LEVEL_BAZAAR, false ).c_str() ); + LEVEL_PORTAL_VAULT, false ).c_str() ); // create base file name std::string basename = get_savedir_filename( you.your_name, "", "" ); -- cgit v1.2.3-54-g00ecf