From b51dc9e9720a5cdb08d240da53948d34bb8a6c5a Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sat, 28 Mar 2009 19:59:33 +0000 Subject: Xom again: * tweak values for tension and amusement * Xom only laughs about "funny" deaths * gift_timeout rerolling after a bad act depends on its severity * replace the blink effect with position swapping git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9561 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/ouch.cc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'crawl-ref/source/ouch.cc') diff --git a/crawl-ref/source/ouch.cc b/crawl-ref/source/ouch.cc index 718f0c7a7a..d955dfdfdd 100644 --- a/crawl-ref/source/ouch.cc +++ b/crawl-ref/source/ouch.cc @@ -1079,9 +1079,7 @@ void end_game( scorefile_entry &se ) for (int i = 0; i < ENDOFPACK; i++) { if (you.inv[i].base_type != 0) - { set_ident_type( you.inv[i], ID_KNOWN_TYPE ); - } } if (!dump_char( morgue_name(se.death_time), !dead, true, &se )) @@ -1147,7 +1145,7 @@ void end_game( scorefile_entry &se ) if (dead) { mpr("You die..."); // insert player name here? {dlb} - xom_death_message(); + xom_death_message((kill_method_type) se.death_type); flush_prev_message(); viewwindow(true, false); // don't do for leaving/winning characters -- cgit v1.2.3-54-g00ecf