From b7fba6b11f0b5727ed4dd54324b94f2443ea81e0 Mon Sep 17 00:00:00 2001 From: zelgadis Date: Fri, 16 Jan 2009 02:00:13 +0000 Subject: Add game option evil_colour, set from the options file variable $evil, and use it to colour monster pane entries for when it would be unchivarlic for a TSO-ite to attack them. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8468 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/output.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/output.cc') diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc index 88732c6bd6..1e4f3e05f6 100644 --- a/crawl-ref/source/output.cc +++ b/crawl-ref/source/output.cc @@ -1400,7 +1400,7 @@ void monster_pane_info::to_string( int count, std::string& desc, && !tso_unchivalric_attack_safe_monster(m_mon) && is_unchivalric_attack(&you, m_mon)) { - desc_color = MAGENTA; + desc_color = Options.evil_colour; } break; default: -- cgit v1.2.3-54-g00ecf