From d55c844e48e7f56c4ec9b9bb6badd21a68022ea7 Mon Sep 17 00:00:00 2001 From: Stefan O'Rear Date: Mon, 26 Oct 2009 00:16:31 -0700 Subject: Add stochastic torment resistance per dpeg The mutation comes in three levels and blocks 20%, 40%, or 60% (shown to the user) of torments. Right now, you can cast Symbol of Torment with it; I doubt this is too good. It is on the tier-1 list for demonspawn mutations, and I expect it to be balanced appropriately. Signed-off-by: Darshan Shaligram --- crawl-ref/source/output.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/output.cc') diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc index a03f66ff8a..9f43ad1427 100644 --- a/crawl-ref/source/output.cc +++ b/crawl-ref/source/output.cc @@ -2954,6 +2954,10 @@ std::string _status_mut_abilities() case MUT_TORMENT_RESISTANCE: current = "torment resistance"; break; + case MUT_STOCHASTIC_TORMENT_RESISTANCE: + snprintf(info, INFO_SIZE, "%d%% torment resistance", level*20); + current = info; + break; case MUT_NEGATIVE_ENERGY_RESISTANCE: snprintf(info, INFO_SIZE, "life protection %d", level); current = info; -- cgit v1.2.3-54-g00ecf