From c6eeb1565529f5dbccf20abfabfc413032667a2c Mon Sep 17 00:00:00 2001 From: dshaligram Date: Wed, 11 Jul 2007 16:50:49 +0000 Subject: Added final score to morgue Tuned abjuration parameters slightly: - Monster abjuration attenuates more the more summons it hits. - Upped player abjuration power slightly. May need more tuning. Backlight (corona or glow) makes you extremely unstealthy. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1839 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/output.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/output.h') diff --git a/crawl-ref/source/output.h b/crawl-ref/source/output.h index c360420491..5108d3c8d1 100644 --- a/crawl-ref/source/output.h +++ b/crawl-ref/source/output.h @@ -24,7 +24,7 @@ void update_turn_count(); void print_stats(void); -std::vector get_full_detail(bool calc_unid); +std::vector get_full_detail(bool calc_unid, long score = -1); const char *equip_slot_to_name(int equip); -- cgit v1.2.3-54-g00ecf