From e2d1b5dfa2a106a40db5ab6a23e6eb19e3aae8ca Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sat, 9 Aug 2008 12:27:44 +0000 Subject: Rework xx and V to use monster_pane_info() to benefit from the difficulty comparison and sorting functions. Make V work as a shortcut for xx, but keep the original monster listing (now repaired) for the dump. Most of the monster_pane_function struct and functions are now also included in Tiles compiles, even though the monster list itself is still not available. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6800 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/output.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/output.h') diff --git a/crawl-ref/source/output.h b/crawl-ref/source/output.h index 61e524a732..a762edb19d 100644 --- a/crawl-ref/source/output.h +++ b/crawl-ref/source/output.h @@ -51,6 +51,8 @@ void update_turn_count(void); void print_stats(void); void print_stats_level(void); void draw_border(void); +bool compare_monsters_attitude( const monsters *m1, const monsters *m2 ); + std::string mpr_monster_list(bool past = false); void redraw_skill(const std::string &your_name, const std::string &class_name); int update_monster_pane(void); @@ -65,7 +67,6 @@ void print_overview_screen(void); std::string dump_overview_screen(bool full_id); -#ifndef USE_TILE // Monster info used by the pane; precomputes some data // to help with sorting and rendering. class monster_pane_info @@ -89,6 +90,5 @@ class monster_pane_info }; void get_monster_pane_info(std::vector& mons); -#endif #endif -- cgit v1.2.3-54-g00ecf