From 614cdcf0426223561bf7a58ebb999e47c366fe82 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 16 Aug 2009 17:24:46 +0000 Subject: As per FR 2795134, nerf damage reduction of elemental resistances. Damage is now reduced to 50% (level 1, unchanged), 33% (level 2, was 20%), and 20% (level 3, was 10%), respectively. This only applies to players, monster resists are unchanged. The purpose of this change is to make the mid and late game harder without unduly affecting the early game. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10554 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/player.cc | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'crawl-ref/source/player.cc') diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 9a535d5f7d..fb0059a963 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -5527,12 +5527,12 @@ void dec_napalm_player() { ouch(((random2avg(9, 2) + 1) * you.time_taken) / 10, NON_MONSTER, KILLED_BY_BURNING); - } - if (res_fire < 0) - { - ouch(((random2avg(9, 2) + 1) * you.time_taken) / 10, - NON_MONSTER, KILLED_BY_BURNING); + if (res_fire < 0) + { + ouch(((random2avg(9, 2) + 1) * you.time_taken) / 10, + NON_MONSTER, KILLED_BY_BURNING); + } } if (you.duration[DUR_CONDENSATION_SHIELD] > 0) -- cgit v1.2.3-54-g00ecf