From 83a78c65abdbfa995225122be56548a75d46f0ff Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Fri, 4 Dec 2009 08:52:58 +0100 Subject: Added monster MR display (petato, mantis-id 113). Adds a line to the monster description screen that tells you how resistant it is to magic. Uses the same scale as player MR (eg on the % screen) except it skips "not resistant" levels of (non-)resistance. Uploaded a new version of the patch; now includes experimental MR display rescaling for both players and npcs. Try it out on the % screen, or examine a creature. Adverbs stolen from the stealth display, crazy resistant creatures are described as "almost entirely resistant". --- crawl-ref/source/player.cc | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/player.cc') diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index ab351092fe..e69dc3c94d 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -3798,8 +3798,11 @@ void display_char_status() (mr < 60) ? "somewhat" : (mr < 90) ? "quite" : (mr < 120) ? "very" : - (mr < 140) ? "extremely" - : "incredibly"); + (mr < 150) ? "extremely" : + (mr < 190) ? "extraordinarily" : + (mr < 240) ? "incredibly" : + (mr < 300) ? "uncannily" + : "almost entirely"); // character evaluates their ability to sneak around: const int ustealth = check_stealth(); -- cgit v1.2.3-54-g00ecf