From f4fe0980660963ebfd05d86ca9c6b7df0e03940a Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Wed, 1 Jul 2009 23:28:27 +0000 Subject: Add player icons (default species/job tile) to the selection menu for saved games. Bugs/issues: * cannot handle more lines than fit the screen [*] * does not show actual equipment * probably should respect dolls.txt settings I guess the equipment problem could be solved by yet another per-character save file similar to dolls.txt, so newgame.cc could read directly from this rather than have to open the save to calculate equipment tiles or any such insanity. *) presumably because maxpagesize() assumes the entire screen is available for use by the menu git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10083 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/player.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/player.cc') diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index b9c5916f3a..0003c3774f 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -1498,11 +1498,11 @@ int player_res_cold(bool calc_unid, bool temp, bool items) if (items) { - // rings of fire resistance/fire + // rings of cold resistance/ice rc += player_equip( EQ_RINGS, RING_PROTECTION_FROM_COLD, calc_unid ); rc += player_equip( EQ_RINGS, RING_ICE, calc_unid ); - // rings of ice + // rings of fire rc -= player_equip( EQ_RINGS, RING_FIRE, calc_unid ); // Staves -- cgit v1.2.3-54-g00ecf