From 865ad15a82f21145b5623417549107317cb44b5b Mon Sep 17 00:00:00 2001 From: Jude Brown Date: Sun, 3 Jan 2010 22:30:38 +1000 Subject: Fix put_to_sleep, implement for monsters. --- crawl-ref/source/player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/player.h') diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index e9b59b2364..9a44db2e71 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -490,7 +490,7 @@ public: bool asleep() const; void hibernate(int power = 0); - void put_to_sleep(int power = 0); + void put_to_sleep(actor *, int power = 0); void awake(); void check_awaken(int disturbance); -- cgit v1.2.3-54-g00ecf