From 4b84fa4805af04d59d98eba0425be894831e7383 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sun, 11 Oct 2009 17:47:32 +0200 Subject: Use floor() instead of static_cast for rounding. This way the code is less likely to fall over with negative coordinates. --- crawl-ref/source/ray.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/ray.h') diff --git a/crawl-ref/source/ray.h b/crawl-ref/source/ray.h index 03e8fc4749..1500f39cfc 100644 --- a/crawl-ref/source/ray.h +++ b/crawl-ref/source/ray.h @@ -22,9 +22,9 @@ public: public: ray_def(double accx = 0.0, double accy = 0.0, double slope = 0.0, int quadrant = 0, int fullray_idx = -1); - int x() const { return static_cast(accx); } - int y() const { return static_cast(accy); } - coord_def pos() const { return coord_def(x(), y()); } + int x() const; + int y() const; + coord_def pos() const; // returns the direction taken (0,1,2) int advance(bool shorten = false, const coord_def *p = NULL); -- cgit v1.2.3-54-g00ecf