From 0e65534b50e40a32611842551af39a089eff48af Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 30 Jun 2008 14:32:21 +0000 Subject: Enable Chaos Knights of Lugonu starting out in the Abyss. I've marked these characters with GDT_GAME_START, so that * the player starts out on an altar to Lugonu * there's an exit back to the Dungeon near-by * returning into the Dungeon always places them into the entry vault on level 1 * no abyssal runes are ever generated * item generation matches that of level 1 * monster spawn rates are that of the orb run to enforce a quick return into the Dungeon Once the player returns to the Dungeon (via an exit or with Lugonu's first power) char_direction is properly set to GDT_DESCENDING and from then on the game continues as if they had started in the Dungeon. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6245 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/religion.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/religion.cc') diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index 8c0c97ca2a..63c0236193 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -438,7 +438,8 @@ bool is_good_god(god_type god) bool is_chaotic_god(god_type god) { return (god == GOD_XOM - || god == GOD_MAKHLEB); + || god == GOD_MAKHLEB + || god == GOD_LUGONU); } bool is_priest_god(god_type god) -- cgit v1.2.3-54-g00ecf