From bc00511096980e23748fec292faf127908155911 Mon Sep 17 00:00:00 2001 From: dolorous Date: Fri, 14 Mar 2008 04:49:05 +0000 Subject: Holy being adjustments: If you've turned them neutral on sight, and then switch to a neutral or evil god, they'll turn hostile. Also, TSO's god gifts will only turn neutral if you switch from him to another good god. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3630 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/religion.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/religion.h') diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h index 3b1e5f5d22..3444cb6446 100644 --- a/crawl-ref/source/religion.h +++ b/crawl-ref/source/religion.h @@ -42,7 +42,7 @@ void dec_penance(god_type god, int val); bool did_god_conduct(conduct_type thing_done, int pgain, bool known = true, const monsters *victim = NULL); -void excommunication(void); +void excommunication(god_type new_god = GOD_NO_GOD); void gain_piety(int pgn); void god_speaks(god_type god, const char *mesg ); void lose_piety(int pgn); -- cgit v1.2.3-54-g00ecf