From 0c04d8ad550a179adae54a5a0130e7887f8727b6 Mon Sep 17 00:00:00 2001 From: Johanna Ploog Date: Tue, 12 Jan 2010 17:21:26 +0100 Subject: Also add wave tiles for deep water. The water masks still look wonky. When it comes to drawing waves, deep water always trumps shallow water. --- crawl-ref/source/rltiles/dc-dngn.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'crawl-ref/source/rltiles/dc-dngn.txt') diff --git a/crawl-ref/source/rltiles/dc-dngn.txt b/crawl-ref/source/rltiles/dc-dngn.txt index 2a92489295..ff26bd0314 100644 --- a/crawl-ref/source/rltiles/dc-dngn.txt +++ b/crawl-ref/source/rltiles/dc-dngn.txt @@ -1002,6 +1002,18 @@ dngn_shoals_shallow_water_disturbance1 SHOALS_SHALLOW_WATER_DISTURBANCE dngn_shoals_shallow_water_disturbance2 dngn_shoals_shallow_water_disturbance3 +# corner waves (diagonals) +deep_water_wave_corner_NE WAVE_DEEP_CORNER_NE +deep_water_wave_corner_NW WAVE_DEEP_CORNER_NW +deep_water_wave_corner_SE WAVE_DEEP_CORNER_SE +deep_water_wave_corner_SW WAVE_DEEP_CORNER_SW + +# orthogonal waves +deep_water_wave_N WAVE_DEEP_N +deep_water_wave_S WAVE_DEEP_S +deep_water_wave_E WAVE_DEEP_E +deep_water_wave_W WAVE_DEEP_W + # corner waves (diagonals) shallow_water_wave_corner_NE WAVE_CORNER_NE shallow_water_wave_corner_NW WAVE_CORNER_NW -- cgit v1.2.3-54-g00ecf