From f382ac5fc0137d0a2a58be30a893dfa9aa2723bd Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 20 Nov 2008 21:47:40 +0000 Subject: Add tiles for the sewers' murky (deep and shallow) water, as well as a yellow background for melded items in inventory. Allow higher level transformations (level 5 and above) to work even if your to-be-melded equipment is cursed, exempting weapons, as before. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7522 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/rltiles/dc-dngn.txt | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'crawl-ref/source/rltiles/dc-dngn.txt') diff --git a/crawl-ref/source/rltiles/dc-dngn.txt b/crawl-ref/source/rltiles/dc-dngn.txt index 7a7519e12f..0527cea7d0 100644 --- a/crawl-ref/source/rltiles/dc-dngn.txt +++ b/crawl-ref/source/rltiles/dc-dngn.txt @@ -324,6 +324,14 @@ dngn_shallow_water DNGN_SHALLOW_WATER dngn_shallow_water dngn_shallow_water dngn_shallow_water +dngn_deep_water_murky DNGN_DEEP_WATER_MURKY +dngn_deep_water_murky +dngn_deep_water_murky +dngn_deep_water_murky +dngn_shallow_water_murky DNGN_SHALLOW_WATER_MURKY +dngn_shallow_water_murky +dngn_shallow_water_murky +dngn_shallow_water_murky wall/stone2_gray0 DNGN_STONE_WALL wall/stone2_gray1 -- cgit v1.2.3-54-g00ecf