From 419a15a2f1561f0c513b6a67c7683c3ee4af7dba Mon Sep 17 00:00:00 2001 From: Johanna Ploog Date: Wed, 23 Dec 2009 23:07:39 +0100 Subject: Improved shaft tile. The thicker outline makes it easily visible on *all* terrain types, and the transparent gradient makes it fit differently coloured backgrounds. While I was at it, I also corrected the shadows falling in the wrong direction. Considering the shaft was my first tile back then, it's easy to see I've become better at drawing them. I'm very happy with this one. :) --- crawl-ref/source/rltiles/dc-dngn/dngn_trap_shaft.png | Bin 317 -> 551 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'crawl-ref/source/rltiles/dc-dngn') diff --git a/crawl-ref/source/rltiles/dc-dngn/dngn_trap_shaft.png b/crawl-ref/source/rltiles/dc-dngn/dngn_trap_shaft.png index 32129807fb..a931331eed 100644 Binary files a/crawl-ref/source/rltiles/dc-dngn/dngn_trap_shaft.png and b/crawl-ref/source/rltiles/dc-dngn/dngn_trap_shaft.png differ -- cgit v1.2.3-54-g00ecf