From a8a183dca9dfa75807dadc556e84b20aab993ce8 Mon Sep 17 00:00:00 2001 From: ennewalker Date: Sat, 6 Sep 2008 03:13:34 +0000 Subject: Tiles mcache improvements. Monsters out of sight are now shown with their last seen equipment. Player ghosts are now drawn correctly again. Denzi's new 48x32 pandemonium demon tiles are now used. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6875 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/rltiles/dc-misc.txt | 4 ---- 1 file changed, 4 deletions(-) (limited to 'crawl-ref/source/rltiles/dc-misc.txt') diff --git a/crawl-ref/source/rltiles/dc-misc.txt b/crawl-ref/source/rltiles/dc-misc.txt index 0972fdc71e..1b28fad328 100644 --- a/crawl-ref/source/rltiles/dc-misc.txt +++ b/crawl-ref/source/rltiles/dc-misc.txt @@ -57,7 +57,6 @@ poison POISON %rim 0 may_stab_brand MAY_STAB_BRAND stab_brand STAB_BRAND -unseen PLAYER out_of_sight MESH magicmap MAGIC_MAP_MESH something_under SOMETHING_UNDER @@ -85,6 +84,3 @@ slot_eq ITEM_SLOT_EQUIP slot_cursed ITEM_SLOT_CURSED slot_eq_cursed ITEM_SLOT_EQUIP_CURSED ray ITEM_SLOT_SELECTED - -%back unseen -dc-misc/unseen_monster MCACHE_START -- cgit v1.2.3-54-g00ecf