From cdd74d0b4618ad1f8f02ee18036283c6c2214b3d Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 7 Dec 2008 23:44:02 +0000 Subject: Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP. This makes comparisons much easier and also avoids giving away information about far away shops being opened/closed. (This was only an issue if a shop only held blood potions that rotted away, but still.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7775 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/shopping.h | 1 - 1 file changed, 1 deletion(-) (limited to 'crawl-ref/source/shopping.h') diff --git a/crawl-ref/source/shopping.h b/crawl-ref/source/shopping.h index 67930c6fe3..8cdb713626 100644 --- a/crawl-ref/source/shopping.h +++ b/crawl-ref/source/shopping.h @@ -18,7 +18,6 @@ int randart_value( const item_def &item ); // ident == true overrides the item ident level and gives the price // as if the item was fully id'd unsigned int item_value( item_def item, bool ident = false ); -bool shop_is_closed(const coord_def &where); void shop(); shop_struct *get_shop(const coord_def& where); -- cgit v1.2.3-54-g00ecf