From 037334b1119a2ba48b43c110aafdd43d3a42c17b Mon Sep 17 00:00:00 2001 From: evktalo Date: Sat, 22 Aug 2009 17:11:53 +0000 Subject: Implement FR#2365870: Hill Orcs as dirty fighters by giving them aptitude 70 in Stabbing. (Their Stealth apt is 150). Also adjust their Summoning aptitude from 120 to 100 in trying to make HOSu attractive. This is a buff to an already strong race, but they got their MR lowered (still experimentally) in r10467 along with MD, while being weaker of the two. These changes differentiate HO and MD a bit. The downside is that HOPr benefit from this boost without really needing a buff. Also adjust manual regarding the changes in this commit and in r10467. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10592 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/skills2.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/skills2.cc') diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc index 83cfd7bcdf..5f11a209cb 100644 --- a/crawl-ref/source/skills2.cc +++ b/crawl-ref/source/skills2.cc @@ -429,7 +429,7 @@ const int spec_skills[ NUM_SPECIES ][40] = 90, // SK_ARMOUR 140, // SK_DODGING 150, // SK_STEALTH - 100, // SK_STABBING + 70, // SK_STABBING 80, // SK_SHIELDS 100, // SK_TRAPS_DOORS 90, // SK_UNARMED_COMBAT @@ -441,7 +441,7 @@ const int spec_skills[ NUM_SPECIES ][40] = 200, // SK_SPELLCASTING 100, // SK_CONJURATIONS 120, // SK_ENCHANTMENTS - 120, // SK_SUMMONINGS + 100, // SK_SUMMONINGS 100, // SK_NECROMANCY 150, // SK_TRANSLOCATIONS 160, // SK_TRANSMUTATIONS -- cgit v1.2.3-54-g00ecf