From 24be3228d463d6b2501cbca9368e14e91ab42182 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Tue, 6 Feb 2007 16:03:52 +0000 Subject: Tutorial (JPEG) and some formatting cleanup. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@924 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/skills2.cc | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/skills2.cc') diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc index 810f8e6df7..0bbc35dace 100644 --- a/crawl-ref/source/skills2.cc +++ b/crawl-ref/source/skills2.cc @@ -48,7 +48,8 @@ // the character's race will be listed on the next line. Its only really // intended for cases where things might be really awkward without it. -- bwr -const char *skills[50][6] = { +const char *skills[50][6] = +{ {"Fighting", "Skirmisher", "Grunt", "Veteran", "Warrior", "Slayer"}, // 0 {"Short Blades", "Stabber", "Cutter", "Knifefighter", "Eviscerator", "Blademaster"}, {"Long Blades", "Slasher", "Slicer", "Fencer", "Swordfighter", "Swordmaster"}, @@ -123,7 +124,8 @@ const char *martial_arts_titles[6] = 3.10: but it never is, and CLASSES is probably broken now. Anyway, the Spellcasting skill (25) is actually about 130% of what is shown here. */ -const int spec_skills[ NUM_SPECIES ][40] = { +const int spec_skills[ NUM_SPECIES ][40] = +{ { // SP_HUMAN (1) 100, // SK_FIGHTING 100, // SK_SHORT_BLADES @@ -1788,7 +1790,8 @@ JOB_PALADIN: ************************************************************* */ -static const int skill_display_order[] = { +static const int skill_display_order[] = +{ SK_FIGHTING, SK_SHORT_BLADES, SK_LONG_SWORDS, SK_AXES, SK_MACES_FLAILS, SK_POLEARMS, SK_STAVES, SK_UNARMED_COMBAT, -- cgit v1.2.3-54-g00ecf