From 0a930fa79787f0e7f4b4ab2f4e223b58b58690c7 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Fri, 21 Mar 2008 17:49:24 +0000 Subject: Make Zin dislike when the player takes an action that makes an already existing mutagenic glow stronger (piety loss, no penalty). At the same time go easier on the "eat souled being" misbehaviour: increased piety loss, but give penance only for eating very intelligent monsters, so that eating goblins and the like is an option again. (Cannibalism is checked first, and has worse effects.) Also fix restriction for items offered for ?recharging. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3789 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spells1.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/spells1.cc') diff --git a/crawl-ref/source/spells1.cc b/crawl-ref/source/spells1.cc index e3dce0e5d1..8b65313412 100644 --- a/crawl-ref/source/spells1.cc +++ b/crawl-ref/source/spells1.cc @@ -161,7 +161,7 @@ int blink(int pow, bool high_level_controlled_blink, bool wizard_blink) // controlling teleport contaminates the player -- bwr if (!wizard_blink) - contaminate_player( 1 ); + contaminate_player( 1, true ); } if (you.duration[DUR_CONDENSATION_SHIELD] > 0 && !wizard_blink) @@ -911,7 +911,7 @@ void extension(int pow) cast_condensation_shield(pow); if (contamination) - contaminate_player( contamination ); + contaminate_player( contamination, true ); } // end extension() void ice_armour(int pow, bool extending) -- cgit v1.2.3-54-g00ecf