From e864f4d3b84c1efe09175652a9830dddbc0bd6a5 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 30 Dec 2007 20:31:38 +0000 Subject: A completely reworked version of Zin as per the lengthy discussion in October/November. Zin effects: - protection from harm (like all good gods) - feeding when starving (as before) - mutation resistance (chance of piety/200) Zin restrictions: - no cannibalism (like all good gods) - no attacking friends - no eating of intelligent beings' corpses - no deliberate mutating Zin invocations: - Smiting (general priestly ability?) - Revitalisation (Minor Healing + 5 mp) - Sanctuary (protection from attacks) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3164 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spells1.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/spells1.h') diff --git a/crawl-ref/source/spells1.h b/crawl-ref/source/spells1.h index 5764bdef73..00881795be 100644 --- a/crawl-ref/source/spells1.h +++ b/crawl-ref/source/spells1.h @@ -52,6 +52,7 @@ char cast_lesser_healing(void); * called from: ability - spell * *********************************************************************** */ int cast_healing(int power); +int cast_revitalisation(int power); // last updated 24may2000 {dlb} /* *********************************************************************** -- cgit v1.2.3-54-g00ecf