From ff2f267821153758bcd691e73b1b409c62f0c4e0 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Mon, 5 May 2008 13:33:29 +0000 Subject: Cleaned up monster generation functions, separate monster zombie type from monster number. May be buggy. Allow hydra zombies (they currently do not get the right number of heads). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4872 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spells2.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/spells2.h') diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h index 98a969c0b1..8efb768298 100644 --- a/crawl-ref/source/spells2.h +++ b/crawl-ref/source/spells2.h @@ -132,7 +132,7 @@ bool restore_stat(unsigned char which_stat, unsigned char stat_gain, /* *********************************************************************** * called from: ability - spell * *********************************************************************** */ -void summon_ice_beast_etc(int pow, int ibc, bool divine_gift = false); +void summon_ice_beast_etc(int pow, monster_type ibc, bool divine_gift = false); // last updated 24may2000 {dlb} -- cgit v1.2.3-54-g00ecf