From 58a4fbec35500d744cb966d43885734b4da5f7d9 Mon Sep 17 00:00:00 2001 From: ennewalker Date: Sun, 20 Jan 2008 18:11:48 +0000 Subject: Fixing tile caching bug (resulting in temporarily disappearing items/monsters.) Added sanctuary art. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3310 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/spells3.cc | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/source/spells3.cc') diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc index 4df5708550..0a62f4473d 100644 --- a/crawl-ref/source/spells3.cc +++ b/crawl-ref/source/spells3.cc @@ -896,7 +896,9 @@ bool cast_sanctuary(const int power) you.flash_colour = WHITE; viewwindow( true, false ); holy_word( 100, true ); +#ifndef USE_TILE delay(1000); +#endif env.sanctuary_pos.x = you.x_pos; env.sanctuary_pos.y = you.y_pos; -- cgit v1.2.3-54-g00ecf