From dc3e12a4da48363a7cadb77f30b8e784d5f82acf Mon Sep 17 00:00:00 2001 From: Vsevolod Kozlov Date: Sun, 27 Dec 2009 19:25:32 +0300 Subject: Replace uses of item_cursed with item_def::cursed. --- crawl-ref/source/spells3.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/spells3.cc') diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc index 3a7f8130e1..1a30607199 100644 --- a/crawl-ref/source/spells3.cc +++ b/crawl-ref/source/spells3.cc @@ -130,7 +130,7 @@ bool remove_curse(bool suppress_msg) // Only cursed *weapons* in hand count as cursed. - bwr if (you.weapon() && you.weapon()->base_type == OBJ_WEAPONS - && item_cursed(*you.weapon())) + && you.weapon()->cursed()) { // Also sets wield_change. do_uncurse_item(*you.weapon()); @@ -142,7 +142,7 @@ bool remove_curse(bool suppress_msg) for (int i = EQ_WEAPON + 1; i < NUM_EQUIP; i++) { // Melded equipment can also get uncursed this way. - if (you.equip[i] != -1 && item_cursed(you.inv[you.equip[i]])) + if (you.equip[i] != -1 && you.inv[you.equip[i]].cursed()) { do_uncurse_item(you.inv[you.equip[i]]); success = true; -- cgit v1.2.3-54-g00ecf