From 5db24dfec9203a03424ebcd458766d36b11b68c1 Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Tue, 13 Oct 2009 19:21:16 -0500 Subject: Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust the tiles accordingly. --- crawl-ref/source/spells3.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/spells3.h') diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h index 0bbe327f6a..0d47622da8 100644 --- a/crawl-ref/source/spells3.h +++ b/crawl-ref/source/spells3.h @@ -61,7 +61,7 @@ int animate_dead(actor *caster, int pow, beh_type beha, unsigned short hitting, bool cast_simulacrum(int pow, god_type god = GOD_NO_GOD); bool cast_twisted_resurrection(int pow, god_type god = GOD_NO_GOD); -bool cast_summon_wraiths(int pow, const coord_def& where, god_type god = GOD_NO_GOD); +bool cast_haunt(int pow, const coord_def& where, god_type god = GOD_NO_GOD); bool cast_death_channel(int pow, god_type god = GOD_NO_GOD); void you_teleport(); -- cgit v1.2.3-54-g00ecf