From 6a883aea39bceefb34718c699ee3877d33b6d2ba Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sun, 8 Nov 2009 10:01:11 +0100 Subject: Add a general halo interface to actor. Also convert the TSO halo to use this. actor::haloed() is still specific to the player TSO halo. --- crawl-ref/source/spells3.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'crawl-ref/source/spells3.h') diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h index 945078f45b..0aac012c80 100644 --- a/crawl-ref/source/spells3.h +++ b/crawl-ref/source/spells3.h @@ -23,8 +23,6 @@ bool cast_smiting(int power, const coord_def& where); bool remove_sanctuary(bool did_attack = false); void decrease_sanctuary_radius(); bool cast_sanctuary(const int power); -int halo_radius(); -bool inside_halo(const coord_def& where); bool project_noise(); bool detect_curse(bool suppress_msg); bool entomb(int powc); -- cgit v1.2.3-54-g00ecf